Pikmin Tosser

In-Game Behavior
The Pikmin Tosser searches around the map until somebody comes into view. It will lock-on to the first person it sees and immediately start throwing Pikmin at them. There are 5 types of Pikmin that can be summoned by the Pikmin Tosser: red, blue, yellow, white, and purple Pikmin. The type thrown is completely random. When a Pikmin is thrown, they'll either start running towards the closest person they land by, or attach and start attacking if they land exactly on a player. If a Pikmin lands on you, you can repeatedly jump to shake them off. If you are swarmed by Pikmin, you'll get slowed down, but you can still jump and they'll fly off. After 100 Pikmin are summoned into the map, the Pikmin Tosser stops working. However, if a targeted player is killed and nobody else is in sight, the summoned Pikmin will return inside the Pikmin Tosser.

Each type of Pikmin are different from each other.

Blue and yellow Pikmin are the most balanced in terms of damage dealt, but yellow Pikmin are thrown further by the Pikmin Tosser.

Red Pikmin deal the most damage, and purple Pikmin deal slightly less damage than red ones. Purple Pikmin also cause a big impact when landing on the ground, which has a 50/50 chance of stunning nearby players. Purple Pikmin cannot cause an impact if they land directly onto a player.

White Pikmin are faster than other Pikmin type, but deal less damage.