Tile Monsters

In-Game Behavior
Two Tile Monsters are summoned together: the spider and the bomber. The Spider chases the closest player, while the bomber teleports to random areas around the map and drops bombs everywhere.

The spider will stop and lick players once it gets close. The lick inflicts poison on players who are unfortunate.

The bomber teleports to random areas around the map through a warp hole. It will stick it's head out and check the area; if anyone's around, it'll drop a basic bomb. If nobody is around, it'll drop a land mine. Both the basic bomb and the land mine do the same amount of damage, but the land mine will alert the bomber, as well as stun you temporarily. The bomber also occasionally drops TNT crates. These will attach to your head if you make contact with them, which starts a 3 second countdown. You can jump to knock of the TNT crate, or else it will insta-kill you!

EX Form
The spider can now jump forward, and it's lick can give either the dizzy or poison status ailments. The bomber now drops nukes instead of basic bombs, which act the same but they deal more damage and have better range. The bomber can also drop nitro crates now, which explode instantly upon contact.

Trivia

 * The Tile Monsters are based on shapes on the tile pattern in Perplexingpumpkin's house.
 * The TNT crate the bomber drops is based off the TNT Crate from Crash Team Racing.