Naughty Gnomes

In-Game Behavior
4 Naughty Gnomes spawn separately at the beginning of the round. They have an array of magic abilities they use to attack, but they can also attack with just their staff to deal 20 damage. Whenever you get hit by a gnome's staff, you'll be knocked back a little. The Naughty Gnomes will use their magic when they aren't able to kill anybody; their magic attacks include: (All effects are temporary)


 * Offense Boost: Increases all present Tourist Striker's attack power by adding an additional 20 damage to all of their attacks.
 * Defense Down: All surrounding players will take more damage.
 * Speed: Increases all Naughty Gnomes' movement speed, along with surrounding Tourist Strikers,
 * HP Drain: All surrounding players will have their max HP be lowered by 25-20.
 * Funky Mushroom: All surrounding players will have a mushroom appear on their heads. They will begin to feel dizzy, and the mushroom will take chunks of health away slowly. This magic attack may not always work.
 * Shock: All Naughty Gnomes' staffs are electric and now have a high chance of paralyzing attacked players.
 * Thunder: Lightning will strike all across the entire map, and getting struck will paralyze you. Lightning is more likely to strike you if you're not moving at all.
 * Freeze: Giant snowflakes fall into the map that freeze players upon contact; the longest players should stay frozen for is 20 seconds. The gnome that uses this magic will have their staff transform into an ice staff that is guaranteed to freeze players when attacked.
 * Krampus' Intimidation: Basically a jumpscare attack, but guaranteed to affect any character. Affects everyone within a very wide range, to the point where it may cover the entirety of more smaller levels.