DOUBLEDEALR64

In-Game Behavior
DOUBLEDEALR64 is initially completely motionless when spawning; it will stand where it was summon and do absolutely nothing except give players ""tips & tricks"" on their screens. If someone were to come nearby DOUBLEDEALR64, it will suddenly transform to it's true form and immediately begin attacking! As soon as DOUBLEDEALR64 unveils itself, it will pull-off a large confusion blast, which acts like an explosion but just causes anyone inside it to become dizzy for a while. There is an actual explosion though, but it's in the center of the blast and is pretty small. As soon as the confusion blast fades away, DOUBLEDEALR64 will launch itself at players, with small explosions following it as it flies at players. After it gets to the location it launched itself towards, DOUBLEDEALR64 will land on it's feet again and explode, this time the explosion is somewhat larger than the previously mentioned ones. DOUBLEDEALR64 will immediately launch itself again after standing around for 2 seconds, and after landing on it's feet again this time, DOUBLEDEALR64 will do another confusion blast; DOUBLEDEALR64 will switch between the normal explosion and the confusion blast every time it lands on it's feet. All of DOUBLEDEALR64's explosions insta-kill.

EX Form
DOUBLEDEALR64 is now instantly provoked in this form; it's confusion blast attack is almost the same, this time the center explosion is a little bigger. DOUBLEDEALR64 still launches itself the same way, and the following explosions aren't changed either, but small bombs drop behind DOUBLEDEALR64 while it flies at players that explode shortly afterward. The explosions are also small like the bombs themselves, though these don't actually insta-kill like every other explosion does, but they do fling you away; the summoned bombs deal 15 damage. DOUBLEDEALR64 also has some new tricks up it's sleeve, which the first can happen after it lands from being launched: the first attack has DOUBLEDEALR64 ascending into the air, then assaulting the nearest spawnpoint causing a cluster of explosions. Each individual explosion inside the cluster are the size of the normal explosion when DOUBLEDEALR64 lands. The big blast itself lasts for 3 seconds, but DOUBLEDEALR64 won't wait for it to stop before launching itself again. The second attack happens randomly, which it has DOUBLEDEALR64 slamming the ground, changing every spawnpoint in the level to change into a deadly mine that explodes shortly afterwards. The mine spawns don't all explode at once, but they do explode at around the same time; they'll explode immediately if stepped on or if the spawnpoint itself summons something.

Trivia

 * The spawnpoint assault and the mine spawn attacks are based on disasters from Survive the Disasters 2.
 * The spawnpoint assault attack is based on Missile Strike, and the mine spawn attack is based on a disaster of the same name.
 * The unprovoked phase of DOUBLEDEALR64 is a parody of older YouTube videos, specifically the tips and tricks that appear on the screen that are made to look like a Windows Movie Maker video. DOUBLEDEALR64's name is also an imitation of a username.